Answer:
Spooling is a process in which data is temporarily held to be used and executed by a device, program or the system. Data is sent to and stored in memory or other volatile storage until the program or computer requests it for execution. "Spool" is technically an acronym for simultaneous peripheral operations online.
Answer:
Most likely C
Explanation:
Blueprint is the plan so she makes it 1st.
Building the roof is after the deck.
The deck is after the blueprint.
After it's all done she looks at it and thinks about what went wrong at then end.
If there are no mistakes it's B.
Hope this answers your question :).
Answer:
In designing LAN networks, network designers tend to design err on the side of providing for less capacity than what is currently necessary.
Explanation:
In designing LAN networks, network designers tend to design err on the side of providing for less capacity than what is currently necessary is not true about network design.
Answer:
Explanation:
The programming language in terms of their performance reliability and robustness can be grouped into five different generations, First generation languages (1GL) Second generation languages (2GL) Third generation languages (3GL)