Why do humans waste time? We all do it. We put off tasks we see as boring or procrastinate to avoid having to complete a task. We waste time by over thinking about situations when they require a split second decision. But is this really wasting time? Some situations require a little over thinking so could it be deemed un-nescassary to ponder over other options. You could save money, time and effort by just wondering about a simple 'what if?'. This brings up the question - is wasting time really a waste?
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Such a person is full of betrayal and cannot be trusted.
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Telling stories is one of the most powerful means that leaders have to influence, teach, and inspire. What makes storytelling so effective for learning? For starters, storytelling forges connections among people, and between people and ideas. Stories convey the culture, history, and values that unite people. stories help us understand our place in the world
They create connections with others. ... Stories give us the opportunity to experience narratives in our imagination as if they were real, and feel raw emotion even though the reality of our experience is only in listening to the story.
how do stories affect us? It boosts our feelings of things like trust, compassion, and empathy. It motivates us to work with others and positively influences our social behavior. Because of this, stories have a unique ability to build connections.
The Tipping Point by Malcolm Gladwell is a book about how small actions at the right time, in the right place, and with the right people can create a "tipping point" for anything from a product to an idea to a trend. Gladwell is not a sociologist, but he relies on sociological studies, and those from other disciplines within the social sciences to write articles and books that both the general public and social scientists find fascinating and worthwhile. According to Gladwell, the "tipping point" is "that magic moment when an idea, trend, or social behavior crosses a threshold, tips, and spreads like wildfire."
According to Gladwell, there are three variables that determine whether and when the tipping point for a product, idea, or phenomenon will be achieved: The Law of the Few, the Stickiness Factor, and the Power of Context.