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kotegsom [21]
2 years ago
15

What is Frederick Taylor attributed to doing

Computers and Technology
1 answer:
Wewaii [24]2 years ago
7 0

Answer:

Frederick Winslow Taylor (March 20, 1856 – March 21, 1915) was an American mechanical engineer. He was widely known for his methods to improve industrial efficiency.[1] He was one of the first management consultants.[2] In 1911, Taylor summed up his efficiency techniques in his book The Principles of Scientific Management which, in 2001, Fellows of the Academy of Management voted the most influential management book of the twentieth century.[3] His pioneering work in applying engineering principles to the work done on the factory floor was instrumental in the creation and development of the branch of engineering that is now known as industrial engineering. Taylor made his name, and was most proud of his work, in scientific management; however, he made his fortune patenting steel-process improvements. As a result, Scientific management is sometimes referred to as Taylorism.

Explanation:

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Two cars A and B leave an intersection at the same time. Car A travels west at an average speed of x miles per hour and car B tr
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Answer:

Here is the C++ program:

#include <iostream>  // to use input output functions

#include <cmath>  // to use math functions like sqrt()

#include <iomanip>  //to use setprecision method

using namespace std;   //to access objects like cin cout

int main ()  {  //start of main function

  double speedA;  //double type variable to store average speed of car A

  double speedB;  //double type variable to store average speed of car B

  int hour;  //int type variable to hold hour part of elapsed time

  int minutes;  //int type variable to hold minutes part of elapsed time

  double shortDistance;  // double type variable to store the result of shortest distance between car A and B

  double distanceA;  //stores the distance of carA

  double distanceB;  //stores the distance of carB

  double mins,hours;   //used to convert the elapsed time

cout << "Enter average speed of car A: " << endl;  //prompt user to enter the average speed of car A

cin >> speedA;   //reads the input value of average speed of car A from user

cout << "Enter average speed of car B: " << endl ;  //prompt user to enter the average speed of car B

cin >> speedB;   //reads the input value of average speed of car A from user

cout << "Enter elapsed time (in hours and minutes, separated by a space): " << endl;  //prompts user to enter elapsed time

cin>> hour >> minutes;    //reads elapsed time in hours and minutes

  mins = hour * 60;  //computes the minutes using value of hour

  hours = (minutes+mins)/60;     //computes hours using minutes and mins

distanceA = speedA * (hours);  // computes distance of car A

distanceB = speedB * (hours);   //computes distance of car B

   shortDistance =sqrt((distanceA * distanceA) + (distanceB * distanceB));   //computes shortest distance using formula √[(distanceA)² + (distanceB)²)]

cout << "The (shortest) distance between the cars is: "<<fixed<<setprecision(2)<<shortDistance;

//display the resultant value of shortDistance up to 2 decimal places

Explanation:

I will explain the program with an examples:

Let us suppose that the average speeds of cars are:

speedA = 70

speedB = 55

Elapsed time in hours and minutes:

hour = 2

minutes = 30

After taking these input values the program control moves to the statement:

mins = hour * 60;  

This becomes

mins = 2 * 60

mins = 120

Next

hours = (minutes+mins)/60;

hours = (30 + 120) / 60

         = 150/60

hours = 2.5

Now the next two statements compute distance of the cars:

distanceA = speedA * (hours);  

this becomes

distanceA = 70 * (2.5)

distanceA = 175

distanceB = speedB * (hours);

distanceB = 55 * (2.5)

distanceB = 137.5

Next the shortest distance between car A and car B is computed:

shortDistance = sqrt((distanceA * distanceA) + (distanceB * distanceB));

shortDistance = sqrt((175 * 175) + (137.5 * 137.5))

                        = sqrt(30625 + 18906.25)

                        = sqrt(49531.25)

                        =  222.556173

shortDistance =  222.56

 

Hence the output is:

The (shortest) distance between the cars is: 222.56        

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A user-described characteristic has 3 essential additives which might be characteristic declarations, characteristic definition and characteristic called.

The characteristic prototypes are used to inform the compiler approximately the variety of arguments and approximately the specified datatypes of a characteristic parameter, it additionally tells approximately the go-back kind of the characteristic. By this information, the compiler cross-assessments the characteristic signatures earlier than calling.

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