Answer:
Best way to store all your files is a external storage device, like a hard drive or a usb stick, copy all your files to the device and keep it in a safe place.
Answer:
answer:
#include <iostream>
#include<list>
using namespace std;
bool Greater(int x) { return x>3; } int main() { list<int>l; /*Declare the list of integers*/ l.push_back(5); l.push_back(6); /*Insert 5 and 6 at the end of list*/ l.push_front(1); l.push_front(2); /*Insert 1 and 2 in front of the list*/ list<int>::iterator it = l.begin(); advance(it, 2); l.insert(it, 4); /*Insert 4 at position 3*/ for(list<int>::iterator i = l.begin();i != l.end();i++) cout<< *i << " "; /*Display the list*/ cout<<endl; l.erase(it); /*Delete the element 4 inserted at position 3*/ for(list<int>::iterator i = l.begin();i != l.end();i++) cout<< *i << " "; /*Display the list*/ cout<<endl;
l.remove_if(Greater); for(list<int>::iterator i = l.begin();i != l.end();i++) cout<< *i << " ";
/*Display the list*/
cout<<endl; return 0;
}
Answer:
c. let v = silo.volume();
Explanation:
When you create and initialize a new object you pass through that object's class constructor. The constructor is in charge of initializing all the necessary variables for that class including radius and height. Once you save the object in a specific variable (silo) you need to call the class methods through that variable, using the '.' command. Therefore, in this scenario, in order to call the volume() method you would need to call it from the silo object and save it to the v variable, using the following statement.
let v = silo.volume();
I use random buttons try that if not send me a link ill help