0.25 ....decimal
3/4, 3:4....ratio
2/3 = 6/9....equivalent fractions, fractions
4/8 --> 1/2....equivalent fractions,fraction,simplest form
First: markup rate × wholesale price = amount of markup
Second: Well the markup rate is a percentage, you have to convert it into a decimal. Percent means "out of one hundred," so <span>80%</span> is equivalent to <span>80/100 </span>which is also equal to <span>80÷100</span>.
<span>Third: 80÷100=0.80</span>
0.80 × $93.00 = $74.40
Fourth: The markup rate is a percentage of the wholesale price that is added to get the retail price, you can find the retail price with the following equation: amount of markup + wholesale price = retail price
<span>$74.40</span> + <span>$93.00</span> = <span>$167.40</span>
The retail price of the chair should be <span>$167.40</span>.
Answer:
That's incorrect. The simplest way to show this is by evaluating the functions at a given point. Let's say x=0, then:
Sin(-x) = Sin(0) = 0
-cos x = -cos (0) = -1
Therefore, Sin(-x)≠-cos x.
First two rolls have to be 1-4 that is 2/3 chance twice and the third can be 4or 5
2/3*2/3*1/3 + the chance that the fourth is the 5 or 6.
2/3*2/3*2/3*1/3
So the solution is : P=2/3*2/3*1/3 + 2/3*2/3*2/3*1/3
The correct answer is 104 games.
You get that number by dividing 160 with a 100, to find out how large 1% is, and then you multiply it with 65 to find out how much 65% is, and the answer is 104 games.