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PIT_PIT [208]
3 years ago
9

Discuss how and why video game hardware affects game design and where you think the next generation of platforms will change tho

se assumptions.
Computers and Technology
1 answer:
katovenus [111]3 years ago
6 0
Ever since video games were first released, graphics have been a huge selling point for popular games. On today's market, most new AAA titles (games with the largest available budget) are focused on improving graphics over previous AAA titles. But improvements in graphics requires a more difficult calculation for the computer hardware. When working with high resolution textures, the hardware need to be able to load in assets faster than ever and since there are physical limitations to how fast these assets can be loaded by the hardware, game designers have to limit their assets size. Without limitations most hardware wouldn't be able to handle the ever growing size of assets. So a game designer is limited by the power of the current hardware when designing assets. However since improvements are made every year on hardware, improvements in graphics quality and the like can also be made but will be limited to the hardware limitations of the future hardware. On a side note, virtual reality graphics were hard to render at a decent resolution a couple of years ago due to hardware limitations. But with the improvement in hardware came also the improvements in resolution and responsiveness of the virtual reality experience. Another aspect of video hardware is also the graphics drivers, compatibility, game engine and much more, but these are the basics of why hardware affects game design.
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How does light move? Shift? Bounce between different objects?
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Bounce between different objects

Explanation:

Light probably will bounce off of objects or it might go through, i think it depends on what object and what material.

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Just five types of pointing device,list
posledela

Answer:

five types of pointing devices

Explanation:

Ponting devices

Pointing means point something and the pointing devices are the input /peripheral devices those are used to point the pointer on the screen. We do move cursor on the screen to open the files or any icon.

There are many types of pointing devices but these are quite common which are given below

  1. Computer mouse
  2. Finger on touch screen.
  3. Joystick.
  4. Leap Motion.
  5. Light pen (pen)

1.Mouse

Mouse is most common type of input device that is used for pointing the data on the screen. We press it with our hands and keep pointing the things.

There are three types of mouse

  1. optical mouse
  2. wireless mouse
  3. trackball mouse.

2. Finger on touch screen

In this type of movement the fingers are input devices those we use to see the movement of pointer on the screen and this is most common in this century.

3.Joystick.

Joystick is another input device to point the cursor but it is mostly used in games. Children can use it smartly so it is inculcated in games usually.

4. Leap Motion

The Leap Motion (LM) controller is a latest 3D sensing device for hand posture interaction with a computer. It is having the capability sense the location of the fingers of the hands, as well as the palm position.

5.Light Pen

this is another pointing device which is mostly used to highlight and select the data on the screen.

Note: All of these above pointing devices are most common used now a days. These devices are having new  conventions day by day for the ease of user. This era is basically the era of IT ,so the use of computer must be so easy and conventional for the user so, the innovations and improvement in such devices is made side by side.

3 0
3 years ago
What is the decimal value for the jump control?
Allushta [10]

Answer:

24

Explanation:

11000 is equivalent to 24 because if you look at a flippy do, the base is 2. so going from right-left, 2^0 is 1 for the first 0. second zero would be 2^1 which is 2. then the third zero is 4 (2^2). since they are zero’s, they are turned off, but the 1’s indicate that those bases are turned on. the first one going from right to left would then be 8 (2^3) and the last 1 going from right-left is 16 (2^4). so 16+8=24!

edit: didn’t mean to rate myself 1 star lol

4 0
3 years ago
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