Width = W
Length = 3 times w = 3W
Area = length x width = 3W * W = 3W^2
304020 just say it in your head it will make sence
Answer: 7/16
Step-by-step explanation:
Vowels: A, E, I, O, and U.
Number of Vowels in the phrase: "D<u>o</u> n<u>o</u>t r<u>u</u>n <u>o</u>n <u>I</u>ch<u>i</u>r<u>o</u>": 7
Now the total numbers of letters in the Phrase "Do not run on Ichiro": 16
For probability it is selected amount/ total amount
So 7/16, and this fraction is in its most simplified (reduced) form.
If this helped please mark me brainliest
A. The (x,y) coordinates where the equations y =4x and y = 2x - 1 intersect on a graph is the solution to that system of equations. When solving for this system of equations by substitution of y, the equation 4x = 2x -1 is obtained. So the x-coordinate obtained is both a solution to the equation 4x = 2x - 1 and the intersection point of the system of equations y = 4x and y = 2x - 1.
B. Idk about this part... Says to make a tables to solve for 4x = 2x - 1.
If you make a table for Eq. #1. y = 4x and Eq. #2. y = 2x -1 maybe..
#1. y = 4x
x ...... y
-4 .. -16
-3 .. -12
-2 .. -8
-1 .. -4
0 ... 0
1 ... 4
2 .... 8
3 ... 12
4 ... 16
the solution to 4x = 2x - 1 ; the x-coordinate is not an integer value so Idk what the point of this is.....
4x = 2x - 1
4x - 2x = -1
2x = -1
x = -1/2
not an integer..
C. You can solve the equation 4x = 2x - 1 graphically by graphing y = 4x and y = 2x - 1 and identifying the x-coordinate at the point of intersection.
Answer:
chu papi
Step-by-step explanation: