How Many Slides to Use in a Presentation and for how long?
In the past if you asked a presentation skills “pundit” you were likely to hear “one slide per minute,” but times are changing and I don’t think the answer is as simple as a certain number of slides per minute. A presentation slide is supposed to be on for 15 seconds and stop to ask if anyone has any questions, if you are explaining something or reading alond with the slide it could be as long as you want it to be.
Answer:
All of the above.
Explanation:
Thrashing or drive or disk thrashing occurs when the hard drive is stressed with transferring information between the system memory and virtual machine excessively. In thrashing, there is a large number of processes running in the system and the system memory is too small to handle all processes. Thrashing leads to decreased system performance and hard disk failure.
To stop the impact of thrashing, install more RAM, end unimportant progam processes etc.
A table in excel is responsible for keeping track of numerical data.
Meaning information in the form of numbers.
Answer:
To establish the BYOD policy is the correct answer to the following question.
Explanation:
<u>Implementation of the BYOD(Bring Your Own Device)</u>:
- Firstly, set you objectives and establish it.
- Then, you have to decide and tell your employees that what types of devices are only allowed in your organization.
- Then, establish your security policies related to the BYOD policy.
- Then, give good training by you or by the IT professionals to your employees.
- Finally, if the employee are leaving your organization then, you have to remove those employees from the BYOD policy by which they cannot access your company's informations.
Answer: The difference between call by value and call by reference is that in call by value the actual parameters are passed into the function as arguments whereas in call by reference the address of the variables are sent as parameters.
Explanation:
Some examples are:
call by value
#include <stdio.h>
void swap(int, int);
int main()
{ int a = 10, b= 20;
swap(a, b);
printf("a: %d, b: %d\n", a, b);
}
void swap(int c, int d)
{
int t;
t = c; c = d; d = t;
}
OUTPUT
a: 10, b: 20
The value of a and b remain unchanged as the values are local
//call by reference
#include <stdio.h>
void swap(int*, int*);
int main()
{
int a = 10, b = 20;
swap(&a, &b); //passing the address
printf("a: %d, b: %d\n", a, b);
}
void swap(int *c, int *d)
{
int t;
t = *c; *c = *d; *d = t;
}
OUTPUT
a: 20, b: 10
due to dereferencing by the pointer the value can be changed which is call by reference