Answer:
1. Classes and objects
2. Inheritance
3. Polymorphism
4. Data hiding/ encapsulation
5. Interfaces.
Explanation:
Classes and objects depict the major component of the OOP (object oriented programming). It explains the object like a ball in a soccer game development.
The inheritance is like the subclass of the object. Data hiding is a stage in oop where the codes or data are hidden from another users.
In the polymorphism stage, the object is given the ability to change to a sub-object, while in the interface stage a function or method signature is defined without implementing it.
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Answer:
Option a, b, d, f, and j is legal method calls.
Explanation:
In the given question some information is missing, that is the method definition which can be described as follows:
Method definition:
int x =2, y=3; //defining integer variable
int mathMethod (int x) //method definition
{//method body
int z=x+y; //calculate value
return z; //return value
}
In the given question option a, b, d, f, and j is legal, because these options follow the correct syntax, and other option were incorrect which can be defined as follows:
- In option c, It is illegal because it accepts only one parameter.
- In option e, It is accepts long number, that's why it is illegal.
- In option g, It accepts float value, that's why it is illegal.
- In option h, It doesn't accepts any parameter.
- In option i, It isn't use in method.
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