Answer:
Hardware like a CPU computes the things like a painting software but the painting software is just a platform to draw things as it doesn't have any purpose without the hardware as it can't be ran. A GPU is a gaming processing unit to process the 3D Environment or a 2D Game Or to render 3d objects.
Explanation:
Answer:
The answer to this question is given below in the explanation section.
Explanation:
The correct answer to this question is: Online community technologies.
So, we can fill this question with the correct option as below:
<u>Online community technologies</u> are technologies that support virtual communities and the sharing of content with friends and family.
As we know that online community technologies are those technologies where people of the same group or interest make community virtually online. Where they can share their contents such as pictures, videos, thaught, ideas, etc with the group or family members.
There are different technologies that support virtual communities to share content with friends and family.
Such as Zoom meetings, Sk ype, Face book, Insta gram etc.
Answer:
When Patricia checks her email use:
POP3
TCP
IP
When Patricia brows a website and log in to post a comment use:
HTTP
TCP
IP
LDAP
Explanation:
Email protocol
Patricia starts to check her email, the email application uses the protocol POP3.
The protocol TCP makes a connection with the server and transport the data.
Patricia receives her emails with the protocol IP on her computer.
Website protocol
Patricia started to surf and the protocol HTTP makes a connection with the internet.
The protocol TCP makes a connection with the server and transport the data.
With the protocol IP, she receives the website data.
With the protocol LDAP, Patricia makes a login to post the comment.
Answer:
the tester
Explanation:
When a video game is playable the first audience to test these prototypes are the tester, these people have to test all the game, and they have say all the information about errors, issues, bugs, and any difficulty to resolve these problems in a final video game's version, in this way the complete game arrives to the final audience.