Answer:
0.4
Step-by-step explanation:
These are the relative frequencies of each face (data are missing in the text of the problem):
Number Showing on Top Face Frequency
1 0
2 3
3 3
4 6
5 3
6 5
The probability to obtain a certain number when throwing the dice is given by

where
is the relative frequency of the number
to occur
is the sum of the relative frequencies
Here the sum of the frequencies is:

For number 5 here, we have:
(from the table)
So the probability of getting a 5 is

For number 6 here, we have

So the probability of getting a 6 is

So the probability to obtain either a 5 or a 6 in the next rolling is:

Answer:it’s 0
Step-by-step explanation:
You do -3 plus 4 and then minus 1 which would be 0
Answer:
6
Step-by-step explanation:
đạo hàm cấp 2 của f(x) rồi thế 0 vào
✧・゚: *✧・゚:* *:・゚✧*:・゚✧
Hello!
✧・゚: *✧・゚:* *:・゚✧*:・゚✧
❖ You can write 0.8 as 8/10 and 80% as 80/100.
(8/10 and 8/100 are equivalent.)
~ ʜᴏᴘᴇ ᴛʜɪꜱ ʜᴇʟᴘꜱ! :) ♡
~ ᴄʟᴏᴜᴛᴀɴꜱᴡᴇʀꜱ
1) Mean
The mean is given by the sum of the data divided by the number of data (4, in this case):

2) Standard deviation
The standard deviation is given by:

where

is the mean, that we already found at point 1), and N=4. Substituting data, we have:
