Answer:
<h2> ¹/₁₈ = 0,0(5)</h2>
Step-by-step explanation:
6•6 = 36 - all possibilities in a roll of two dices
3&4 or 4&3 - two possibilites
Probability that one of the dice will be a 3 and the other a 4:

Answer:
Here's what I get
Step-by-step explanation:
h = 0.5d + 4
A function rule tells you how to convert an input value (x) into an output value (y).
Your function rule is
ƒ(x) = 0.5x + 4
An easy way to represent your function is to make a graph.
The easiest way to make a graph is to make a table containing some inputs and their corresponding outputs.
Here's a typical table.

The graph is like the one below.
Answer:
C and E
Step-by-step explanation:
To answer this question, we plug in the X values of the coordinates into the equation to see if they'll give us the corresponding Y value.
(X, Y)
Example:
Y = 5X
6 != 5 * 3
We do this for every coordinate point. If the problem doesn't make sense, it doesn't fall on the line. Let's test every one of these.
B. (0, 1)
1 != 5 * 0
C. (3, 15)
15 = 5 * 3
D. (4, 2)
2 != 5 * 4
E. (-1, -5)
-5 = 5 * -1
F. (-1, 5)
5 != 5 * -1
* For those who don't know, the != is how to say "not equal to" in computer science.
Answer:
87 feet
Step-by-step explanation:
8 feet below sea level would be -8
95 feet above sea level would be +95
so it would be -8+95
-8+95=87
:)
Answer:
It is equivalent to a decimal that does not terminate.
Step-by-step explanation:
When you divide 1 by 3, you get 0.33333333333333333333333333333333333333333333333333333 forever. The decimal never ends.