Answer:
Following is the algorithm to interchange the value of two variable x and y.
step 1:Read the two integer x and y.
step 2 :t=x
Step 3: x=y
step 4: y=t
The minimum number of assignment to do this is 3
Explanation:
After reading two integer x & y, create a variable "t" of integer type.
with the help of variable "t", we can swap the value of variable x and y.
It requires 3 assignment to interchange the value.
Answer:
Move a text box, WordArt, or shape forward or backward in a stack. Click the WordArt, shape, or text box that you want to move up or down in the stack. On the Drawing Tools Format tab, click either Bring Forward or Send Backward.
Answer:
The method definition to this question can be given as:
Method definition:
double max(double x, double y) //define method with double parameter
{
if (x>=y) //check condition.
return x; //return value
else
return y; //return value
}
double max(int x, int y) //define method with integer parameter
{
if (x>=y) //check condition
return x; //return value
else
return y; //return value
}
double max(char x, char y) //define method with char parameter
{
if (x>=y) //check condition
return x; //return value
else
return y; //return value
}
Explanation:
The above method definition can be described as below:
- In the first method definition first, we define a method that is "max()". In this method we pass two variables as a parameter that is "x and y" and the datatype of this is double. Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
- In the second method definition, we define a method that is same as the first method name but in this method, we pass two integer variable that is "x and y". Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
- In the third method definition, we define a method that is same as the first and second method name but in this method, we pass two char variable that is "x and y". Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
The radio buttons are used when only one option is to be selected from the several possible choices. Thus, option A is correct.
<h3>What are radio buttons?</h3>
Radio buttons can be understood as the elements of selection a single option amongst the multiple suitable options. The default icon for the radio buttons is the blank circle.
Therefore, option A Radio buttons is correct.
Learn more about radio buttons, here:
brainly.com/question/14316393
#SPJ1
Answer:
The most common use of symbols by programmers is for performing language reflection (particularly for callbacks), and most common indirectly is their use to create object linkages. In the most trivial implementation, they have essentially named integers (e.g. the enumerated type in C).
<u>Help Me By Marking Me as Brainlist ...</u>