I'm sorry ninth grade slow learner
Answer:
32 times square root of 3. is the perimeter, area is 48 times square root of 3
Step-by-step explanation:
Answer:
325.26
Step-by-step explanation:
that's the answer because you have to multiply the top
I have question do we have to do something to the bottom?
Answer:
Step-by-step explanation:
Let the number of orange jelly beans be x , as we do not know the exact value of it yet. There are 12 times as many green jelly beans than the orange ones. So , if the number of orange jelly beans is x , the number of green jelly beans will be = 12 times x , which can be written as 12x. Now there are a total of 1872 jelly beans , but they are either orange or green , so we already know that the number of orange jbs is x , and the number of green jelly beans is 12x. So if we the green jelly beans and orange jelly beans , it should be 1872.
Now all we need to do is to find x.
We know that ,
x + 12x = 1872
Now we add x and 12x on the left hand side
13x = 1872
Now we divide both sides by 13 to get x. (That includes 1872 as well)
x = 144
Now we have the value of x which is 144
We know that the number of green jelly beans was 12 times x
So the number of green jelly beans in numeric value is : 12 * 144
As x is equal to 144
Ans . : The number of green jelly beans is 1728.
A coordinate grid is very handy when it comes to drawing geometric shapes such as triangles. Let's create an example triangle ABC with the locations
A = (2,3)
B = (9,5)
C = (4,-10)
Plot those points and connect the dots. That forms triangle ABC. We can translate triangle ABC to any other position we want. Let's say we want to shift it 2 units to the left. That means we subtract 2 from each x coordinate while keeping the y coordinates the same. Therefore
A' = (0, 3)
B' = (7, 5)
C' = (2,-10)
Plot triangle A'B'C' and you should see that this is a shifted copy of triangle ABC.
The rotation rules are a bit more complicated, and it depends where you place the center of rotation; however, it is possible to use coordinate math like done above.
Luckily the reflection rules over the x or y axis are fairly simple. If we reflect over the x axis, then we flip the sign of the y coordinate. Or if we wanted to reflect over the y axis, we flip the sign of the x coordinate.
Example: A' = (0,3) reflects over the x axis to get A'' = (0, -3)