Answer: B
Explanation:
if each color can be represented as 8 bits and you have 3 colors total that would mean you would need 24 bits to represent the entirety of the RGB spectrum. And each bit can either be on or off so you have two choices for each one. So the total amount of colors you can have for 8bit RGB would be
which is 16,777,216.
Answer:
Ok got you. Will do so. Mine is Phantom Pac.
Answer:
% here x and y is given which we can take as
x = 2:2:10;
y = 2:2:10;
% creating a matrix of the points
point_matrix = [x;y];
% center point of rotation which is 2,2 here
x_center_pt = x(2);
y_center_pt = y(2);
% creating a matrix of the center point
center_matrix = repmat([x_center_pt; y_center_pt], 1, length(x));
% rotation matrix with rotation degree which is 45 degree
rot_degree = pi/4;
Rotate_matrix = [cos(rot_degree) -sin(rot_degree); sin(rot_degree) cos(rot_degree)];
% shifting points for the center of rotation to be at the origin
new_matrix = point_matrix - center_matrix;
% appling rotation
new_matrix1 = Rotate_matrix*new_matrix;
Explanation:
We start the program by taking vector of the point given to us and create a matrix by adding a scaler to each units with repmat at te center point which is (2,2). Then we find the rotation matrix by taking the roatational degree which is 45 given to us. After that we shift the points to the origin and then apply rotation ans store it in a new matrix called new_matrix1.