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Zigmanuir [339]
3 years ago
7

What decimal value does the 8-bit binary number 10011110 have if?

Computers and Technology
1 answer:
alexira [117]3 years ago
8 0
Very simple:
<span>10011110 
1st Octet Value = 128
2nd </span>Octet Value = 0  (64)
3rd Octet Value = 0   (32)
4th Octet Value = 16
5th Octet Value = 8
6th Octet Value = 4
7th Octet Value = 2
8th Octet Value = 0 (1)
so we add 128+16+8+4+2=158 and there is your Answer
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When IPv4 addressing is manually configured on a web server, which property of the IPv4 configuration identifies the network and
makvit [3.9K]

Answer:

subnet mask

Explanation:

A subnetwork or subnet mask is a logical subdivision of an IP network.

To find out your subnet mask, the simlest way around it is to is to run a simple command line in windows.

Simply press the Windows key and “R” at the same time to open the command prompt and type “cmd” followed by “enter.” This will allow you to see your subnet mask.

In IPv4, the subnet mask 255.255. 255.0 is 32 bits and consists of four 8-bit octets. The address: 10.10. 10.0 subnet mask 255.255.255.0 this simply indicated that the subnet mask consists of a range of IP addresses from 10.10.10.0 - 10.10.10.255.

Subnet masks (IPv4) are often involved in identifying the range of IP addresses that make up a subnet, it can also be described as a group of IP addresses on the same network.

7 0
3 years ago
A Python data model defining the state of a game for Tic-Tac-Toe. You must fully describe the notion of a state of the game, lim
Artist 52 [7]

Answer:

Check the explanation

Explanation:

Here in this game of Tic-Tac-Toe, it is using the TPGE engine which is a Tiny Python Game Engine. Let's talk about its functions like:-

def image_type(img): In this function, it is simply taking image as a parameter and returning its object type like DISC if the image is in graphical form, TEXT if it is a string, and LINE if it is other than the mentioned object.

def convert_image(img):  In this function, it is simply taking image as a parameter and returning an equivalent graphical object as understood by John Zelle's. Mainly comparing for three things in this function and those are: if image equals to DISC then it is calling convert_circle(function), if image equals to LINE then it is calling convert_line(function), and if image equals to TEXT then it is calling convert_text(function),

def convert_circle(x): This function takes a list( a group of values) and makes a circle at the center of the window and the circle's radius is coming from the list.

convert_text, convert_line, convert_circle are only creating text, line, and circle and then returning it.

def graphical_elements(images): This function is taking image as a parameter and then extracting shape and color from the image and then calling convert_image(shape) and convert_type(shape) and it gives us graphic and kind respectively. Now it is checking whether kind equals to DISC If yes then filling color on the window else, setting the outline of the window

def run(): Here it is finally running the game with required parameters, the whole game is continously running under the while loop.

That's all

8 0
3 years ago
should variables that contain numbers always be declared as integer or floating-point data types? why or why not? name potential
Stells [14]

No, it is not necessary that variables that contain numbers should always be declared as integer or floating-point data types.

It is not necessary that variables that contain numbers should be declared as integer and floating point data types. Because number can be declared with different data types.  As we know that data type is a vital aspect in programming. It describes the type of a value that is contained in a variable. It is the data type based on which memory is allocated to a number or any type of variables.

Numbers can be whole decimal/fractional, signed, unsigned, small, and long. Simply, they exist in a variety of values. According to their values range, the amount of memory is reserved.

Different programming languages offer different data types to store numbers, depending on their types and size. Let’s consider some examples of data types used in programming languages in order to declare variables holding numbers.

  • In Python int, float, and complex are the data types used to declare number type variables.
  • SQL uses INTEGER, SMALLINT , BIGINT , NUMERIC() , and DECIMAL() data types for numbers.
  • To deal with number type variables, Java has six predefined data types, such as int, long, short, byte, float, and double.
  • JavaScript uses a single data type called 'number' to declare numbers.
  • In C++, two fundamental data types, int and float, are used to represent numeric variables. But C++ is not only limited to these two data types. The data type char can also store numbers. Other data types for declaring numbers as variables are derived from int, float and char, such as short int, long int, signed int, unsigned int, double, long double, signed char, unsigned char etc. etc.

So in concluding remarks, declaring a number type variable is not only limited to using integers and floating-points data types. Rather it entirely depends on the respective programming language, and size and type of the number to be stored in the variable.

You can learn more about data types at

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6 0
2 years ago
Select the correct line of missing code to create an output of "hello."
s2008m [1.1K]

Answer:

B

Explanation:

This feels like an error on the question issuer's part.

3 0
3 years ago
Given parameters b and h which stand for the base and the height of an isosceles triangle (i.e., a triangle that has two equal s
schepotkina [342]

Answer:

The area of the triangle is calculated as thus:

Area = 0.5 * b * h

To calculate the perimeter of the triangle, the measurement of the slant height has to be derived;

Let s represent the slant height;

Dividing the triangle into 2 gives a right angled triangle;

The slant height, s is calculated using Pythagoras theorem as thus

s = \sqrt{b^2 + h^2}

The perimeter of the triangle is then calculated as thus;

Perimeter = s + s + b

Perimeter = \sqrt{b^2 + h^2} + \sqrt{b^2 + h^2} +b

Perimeter = 2\sqrt{b^2 + h^2} + b

For the volume of the cone,

when the triangle is spin, the base of the triangle forms the diameter of the cone;

Volume = \frac{1}{3} \pi * r^2 * h

Where r = \frac{1}{2} * diameter

So, r = \frac{1}{2}b

So, Volume = \frac{1}{3} \pi * (\frac{b}{2})^2 * h

Base on the above illustrations, the program is as follows;

#include<iostream>

#include<cmath>

using namespace std;

void CalcArea(double b, double h)

{

//Calculate Area

double Area = 0.5 * b * h;

//Print Area

cout<<"Area = "<<Area<<endl;

}

void CalcPerimeter(double b, double h)

{

//Calculate Perimeter

double Perimeter = 2 * sqrt(pow(h,2)+pow((0.5 * b),2)) + b;

//Print Perimeter

cout<<"Perimeter = "<<Perimeter<<endl;

}

void CalcVolume(double b, double h)

{

//Calculate Volume

double Volume = (1.0/3.0) * (22.0/7.0) * pow((0.5 * b),2) * h;

//Print Volume

cout<<"Volume = "<<Volume<<endl;

}

int main()

{

double b, h;

//Prompt User for input

cout<<"Base: ";

cin>>b;

cout<<"Height: ";

cin>>h;

//Call CalcVolume function

CalcVolume(b,h);

//Call CalcArea function

CalcArea(b,h);

//Call CalcPerimeter function

CalcPerimeter(b,h);

 

return 0;

}

3 0
3 years ago
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