You are required by law to stop twenty feet away from a school bus when driving.
Client/Server and Peer-to-Peer networks are the two major network architecture models in use today. They each have advantages and disadvantages that can be used to benefit a particular outcome.
Briefly, the client/server model relates to one or many client performing relatively simple requests, which are then executed by a server. The server is performing more complex tasks, and often interacting with many clients simultaneously. Examples of client/server models include most websites, including the Brainly page you are running right this instant. Your web browser is acting as a client, and the Brainly.com website is running as a web server. It receives simple requests or information from your browser, such as clicking on a question or text typed by your keyboard, and then acts on this information by consulting a database, returning values, or returning a whole new web page to your browser. The client/server model is very powerful in business as it allows powerful and secure server-side processing and relatively simple clients. Office 365 that runs all microsoft office suites such as word and excel in a web browser on 'the cloud' is an example of a highly sophisticated client/server architecture.
By contrast, peer-to-peer networks are a distributed architecture of equals. Instead of a simple client and complex server, all clients are equals and link together to form nodes on a distributed network. There is no central control (server) and each node acts as a client and server to other nodes. This is also an extremely powerful network; as there is no central control it is difficult to shut down a peer-to-peer network. Taking out one node will not break the network in comparison to the client/server architecture where if the server goes down, services halt. Prime examples of famous peer-to-peer networks are the Bitcoin network and similar cryptographic currency networks, and music and file sharing networks such as Torrents. The torrent tracker websites are client/server however once a torrent is loaded into a torrent downloading application, the file is collectively downloaded from hundreds of 'peers' across the world as part of the torrent peer-to-peer network.
Using the knowledge in computational language in C++ it is possible to write a code that asks the user to enter a number of gallons.
<h3>Writting the code:</h3>
<em>#include <iostream></em>
<em>using namespace std;</em>
<em>int main()</em>
<em>{</em>
<em> float gallons, cufeet;</em>
<em> cout << "\nEnter quantity in gallons : ";</em>
<em> cin >> gallons;</em>
<em> cufeet = gallons / 7.481;</em>
<em> cout << "Equivalent in cublic feet is " << cufeet << endl;</em>
<em> return 0;</em>
<em />
<em>}</em>
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There is one broadcast domain created when you segment a network with a 12-port switch.
<h3>What is a Broadcast domain?</h3>
A broadcast domain may be defined as a reasoning classification of a computer network that is significantly based on all nodes and can extend to each other by broadcast at the data link layer.
A network with a 12-port switch significantly creates 12 collision domains and 1 broadcast domain. This broadcast domain is large enough to perform specific functions within a network.
Therefore, there is one large broadcast domain created when you segment a network with a 12-port switch.
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Answer:
I - False
II -True
Explanation:
For any communication between two points on the Internet, routing is to choose an optimum path.
But routing is also fault tolerant and redundant, which means that there are <em>alternative</em> paths to deal with possible problems and provide security during transmission.