Answer:
Investment theory of creativity
Explanation:
Researchers Robert Sternberg and Todd Lubart have proposed a theory called the <u>investment theory of creativity</u>. According to the authors, creative people are like good investors: they buy low and sell high. Their research show that creative ideas are rejected as bizarre or ridiculous by most people when they first come out, and thus they are worth little. Creative people are willing to champion these ideas that are not generally accepted, and it is in this sense that they are "buying low". They try hard to convince other people of the value of the new idea, and eventually they turn them into supported and high value ideas. Creative people "sell high" when they move on from the now generally accepted idea on to the next unpopular but promising idea.
A real world example of this theory was famous filmmaker Stanley Kubrick. When most of his movies first came out, they usually were met with mixed or negative reviews, as was the case of films like <em>A Clockwork Orange </em>(1971) or <em>The Shining </em>(1980). However, after a few years, they were widely recognized as cinematic masterpieces.
Answer:
Option C: Reflexivity
Explanation:
Reflexivity is an attitude of attending systematically to the context of knowledge construction, especially to the effect of the researcher, at every step of the research process.
Reflexivity is really important in qualitative research because there are so many ways in which researcher bias could affect the study, from the creation of data gathering tools, to collecting the data, analysing it and reporting it. Understanding these effects can be an important part of research processes.
Best Answer:<span> </span><span>Geographers study a very wide range of issues. Regions are one way to organize and simplify this vast amount of information. Even though regions are "made-up" by the geographer, they are designed in such a way that the information they provide will be useful. Maps of climatic regions, or world income levels can help us to understand the world around us.
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Answer:
Golden Ages are periods of great flourishing for an empire, periods during which everything seems to be working just perfectly. They are represented by periods during which your civilization receives bonus Production, Gold, and. Culture for a limited number of turns.