Hello,
Answer is <em>Alternate </em><em>interior </em><em>angles,</em><em> </em><em>as </em><em>they </em><em>lie </em><em>on </em><em>same </em><em>line </em><em>but </em><em>in </em><em>opposite </em><em>direction.</em><em>.</em><em>.</em>
<em>Hope</em><em> it</em><em> helps</em><em> you</em><em>.</em><em>.</em><em> </em><em>Pls</em><em> mark</em><em> brainliest</em>
a) Is the twitch - initial positive twitch or sudden movement, which is what
makes the car jolt into action.
b) is the acceleration - graph shows the acceleration and
deceleration of the car.
c) is the velocity - starts at 0 and increases until the car
travels at its right speed.
d) is the position - assuming that the car is going on only
one direction. This graph is the only one that does not go back to the x-axis.
Answer:
Step-by-step explanation:
Answer:
SAS
Step-by-step explanation:
First, we compute the highest common factor between the numbers of toys. The highest common factor for 45, 105 and 75 is 15. Therefore, we will need 15 shelves. On each shelf, there will be 45/15 = 3 dolls, 105/15 = 7 footballs and 75/15 = 5 small cars