Answer:
<h2>Uses of plane mirrors</h2>
They are used in periscopes, for signalling, in kaleidoscopes, to see round dangerous bends, in meters, as mirror tiles, in a sextant, in an overhead projector, an SLR camera, car wing mirrors, in microscopes and as reflecting number plates to mention only some!
Explanation:
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Answer:
The average acceleration is 
Explanation:
<u>Uniform Acceleration
</u>
When an object varies its velocity at the same rate, the acceleration is constant.
The relation between the initial and final speeds is:

Where:
vf = Final speed
vo = Initial speed
a = Constant acceleration
t = Elapsed time
The acceleration can be calculated by solving for a:

The Indy 500 race car increases its speed from vo=4 m/s to vf=36 m/s in t=4 s. Thus, the average acceleration is:

The average acceleration is 
The coefficient of friction is 0.5.
<h3>What is Coefficient of friction?</h3>
The ratio of friction force to normal force is known as the coefficient of friction (COF), which has no dimensions. Those materials are said to as lubricous if their COF is less than 0.1. Surface roughness and COF are dependent on the composition of the materials.
Initial velocity, u=30m/s
time taken = 6s
Final velocity, v=0
Acceleration of friction, a=μg=10μms⁻²
Apply first kinematic equation of motion,
v - u = at
0 - 30 = (-10μms⁻²) × 6
-30 = -60μ
μ = 1/2
μ = 0..5
Hence, coefficient of friction is 0.5
to learn more about Coefficient of friction go to - brainly.com/question/14121363
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Answer:
Suppose that you are looking at the reflex candle in one mirror.
The image in the mirror is called the "virtual image"
If the real candle is at a distance of, let's say, 5 meters from the mirror, then the virtual image in the mirror will be also 5 meters "inside" the mirror.
Now, the light that emanates from the candle in the reflex seems to come from the virtual image, 5 meters inside of the mirror, but this is obviously not the real case.
The rays come, originally, from the real candle, and then those rays are reflected in the surface of the mirror.
Then the rays of the virtual image actually come from the surface of the mirror and not from the virtual image itself