Vertex x = -b/2a so x = 1/2. Plug in x and u get 3/2
Answer:
Step-by-step explanation:
P(-a<z<a)=0.60, from the symmetry of normal distribution, P(z<a) = 0.60+ (1-0.60)/2 =
0.60+0.4/2
0.60+0.2
= 0.8
Considering the standard normal distribution table, we have a = 0.80, thus
z =(x-m)/std = 0.80
the maximum x = m + 0.80×std =
Where m = 246300
Std = 15000
246300+0.80×15000
= 246300+12000
= 258300
For the minimum x
x = m - 0.80×std
x = 246300-0.80×15000
246300-12000
= 234300
Answer:
x=3
Step-by-step explanation:
2x/3−x/10=17/10
Multiply each side by 30 to get rid of the fractions
30( 2x/3−x/10)=(17/10)*30
Distribute
20x -3x = 51
Combine like terms
17x = 51
Divide by 17
17x/17 = 51/17
x=3
Hello there! The formula for finding slope is y2 - y1 / x2 - x1, meaning you subtract the first x and y-coordinates, from the second x and y-coordinates. In this case, the formula would be set up as -2 - 5 / 2 -1, because (2, -2) is the second point and (1, 5) is the first point. The answer is C: 2 - 1.
Answer: 147
Step-by-step explanation:
First, 9 x 4 = 36
Again, 9 x 4 = 36
Finally 15 x 5 = 75
So, 36 + 36 + 75 = 147