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maks197457 [2]
2 years ago
5

What is the simplest way to permanently get rid of a unwanted file

Computers and Technology
2 answers:
uranmaximum [27]2 years ago
5 0
Delete the file is probably the best way to get rid of a file 

sergiy2304 [10]2 years ago
3 0
You  need  to  throw  it   out. 
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Write a short essay on the importance of information and communication technology (ICT) in the AFN industry. Add suitable exampl
AURORKA [14]

Answer:

computer

Explanation:

is an ICT device that help and makes things or work easy

6 0
2 years ago
The Polish mathematician Wacław Sierpiński described the pattern in 1915, but it has appeared in Italian art since the 13th cent
soldi70 [24.7K]

Answer:

/ Sierpinski.java

public class Sierpinski {

     // method to find the height of an equilateral triangle with side length =

     // length

     public static double height(double length) {

           // formula= length*sqrt(3)/2

           double h = (length * Math.sqrt(3)) / 2.0;

           return h;

     }

     // method to draw a filled triangle (pointed downwards) with bottom vertex

     // x,y

     public static void filledTriangle(double x, double y, double length) {

           // finding height

           double h = height(length);

           // filling triangle as a polygon

           // passing x, x-length/2, x+length/2 as x coordinates

           // and y, y+h, y+h as y coordinates

           StdDraw.filledPolygon(new double[] { x, x - (length / 2.0),

                       x + (length / 2.0) }, new double[] { y, y + h, y + h });

     }

     // method to draw an n level sierpinski triangle

     public static void sierpinski(int n, double x, double y, double length) {

           // checking if n is above 0 (base condition)

           if (n > 0) {

                 // drawing a filled triangle with x, y as bottom coordinate, length

                 // as side length

                 filledTriangle(x, y, length);

                 // drawing the triangle(s) on the top

                 sierpinski(n - 1, x, y + height(length), length / 2);

                 // drawing the triangle(s) on the left side

                 sierpinski(n - 1, x - (length / 2.0), y, length / 2);

                 // drawing the triangle(s) on the right side

                 sierpinski(n - 1, x + (length / 2.0), y, length / 2);

           }

     }

     public static void main(String[] args) {

           // parsing first command line argument as integer, if you dont provide

           // the value while running the program, this program will cause

           // exception.

           int n = Integer.parseInt(args[0]);

           // length of the outline triangle

           double length = 1;

           // finding height

           double h = height(length);

           // drawing a triangle (pointed upwards) to represent the outline.

           StdDraw.polygon(new double[] { 0, length / 2, length }, new double[] {

                       0, h, 0 });

           // drawing n level sierpinski triangle(s) with length / 2, 0 as x,y

           // coordinates and length / 2 as initial side length

           sierpinski(n, length / 2, 0, length / 2);

     }

}

7 0
2 years ago
________ software consists of operating systems, utilities, device drivers, and language translators.
Hunter-Best [27]

Answer:

"System"

Explanation:

<u>System</u> software consists of operating systems, utilities, device drivers, and language translators.

(not much explanation as it was a fill in the blank which explains itself haha)

Have a nice day!

    I hope this is what you are looking for, but if not - comment! I will edit and update my answer accordingly. (ノ^∇^)

- Heather

3 0
2 years ago
In this chapter, we use the metaphor of a blueprint and houses that are createdfrom the blueprint to describe classes and object
Pachacha [2.7K]

Answer:

The correct answer to the following question will be Classes.

Explanation:

Class:

  • Class and objects are the two basic concepts of Object-oriented programming language (Oops).
  • A prototype by which an object can be created.
  • A Class is a collection of data members and member functions.
  • A Class is a user-defined blueprint on an object.
  • Declaration of a class includes: Class names, modifiers, Super class, interfaces and body
8 0
3 years ago
What is hyperlink and its used in website
snow_tiger [21]

Explanation:

Hyperlink is the primary method used to navigate between webpages.

Hyperlink can redirect us to another webpages, such as websites that has graphics, files, sounds on the same webpage.

6 0
2 years ago
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