A viewport is the viewing area for a web page, which is much smaller on a phone than on a traditional desktop .
Answer:
Option B
Explanation:
The operating system is the type of software that is responsible for managing the processor time and also the memory allocation in the system. The operating system mainldeals with the processor time by scheduling the processor work done in the system.
The OS mainly controls the system and then schedule the execution of various types of function by the central processing unit (CPU). It also controls the memory allocation in the system.
Answer:
The truth table for the above cases will be:
Case 1
A OUTPUT
0 1
1 1
Case 2
A OUTPUT
0 0
1 0
Case 3
A OUTPUT
0 0
1 1
Case 4
A OUTPUT
1 0
0 1
Explanation:
The answer is self explanatory.
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
<span />