Hello from MrBillDoesMath!
Answer:
Positive x-intercept = + sqrt(3)
Negative x-intercept = - sqrt(3)
Discussion:
Generally, the x-intercept of a function g(x) occurs where g(x) = 0. In our case this is
g(x) = 0 =>
3x^2 - 9 = 0 => (add 9 to both sides of the equation)
3 x^2 = 9 => (divide both sides by 3)
x^2 = 9/3 = 3 =>
x = +\- sqrt (3)
Positive x-intercept = + sqrt(3)
Negative x-intercept = - sqrt(3)
Thank you,
MrB
Answer:
-250
Step-by-step explanation:
I don't know for sure but I hope it's correct.
Answer:
3
Step-by-step explanation:
3² = 9, so √9 = 3
4² = 16, so √16 = 4.
12 is closer to 9 than to 16, so √12 is closer to √9 than to √16.
√12 ≈ 3 (to the closest integer)
Answer:
b) y=1/3x+5
Step-by-step explanation:
Without the actual scatter plot we would need to deduce from the options provided which would closely model the data. Since the number of goals scored in a game can only be 0 or positives then we can remove options a) and c) since a value of x = 0 would output a negative value to y. That leaves us with options b) and d). Since we know that soccer games vary in the number of goals then we can remove option d) since it represents a steady trend line of 4. Finally, we are left with option b) as the answer.