Answer:
I mean if your talking about games then just try Cool math I will give link in comments
Explanation:
Answer:
<u>Window.java</u>
- public class Window {
- int width;
- int height;
-
- public Window(int width, int height){
- this.width = width;
- this.height = height;
- }
- public int getWidth(){
- return width;
- }
- public int getHeight(){
- return height;
- }
-
- public int getClientAreaHeight(){
- return getHeight();
- }
- }
<u>Main.java</u>
- public class Main {
- public static void main (String [] args) {
- Window win1 = new Window(12, 15);
- System.out.println(win1.getClientAreaHeight());
- }
- }
Explanation:
<u>Window.java</u>
There is a Window class with two int type attributes, width and height (Line 1 - 3).
The constructor of this class will take two inputs, width and height and set these input to its attributes (Line 5 - 8). There are two methods getWidth and getHeight which will return the value of attributes width and height, respectively (Line 10 - 16).
The required new method getClientAreaHeight is defined in line 18 -20. This method will call the getHeight method to return the height value of the window (Line 19).
<u>Main.java</u>
We test the Window class by creating one Window instance and call the getClientAreaHeight method and print the return output (Line 1 -6).
We shall see 15 is printed.
Answer: Scope creep
Explanation:
Scope creep in the project management basically refers to the uncontrolled development or growth in the project creep. It basically occur when the project scope are not appropriately defined.
It usually involve lack of change in the control system and increase the complexity of the project. It is also has poor requirement analysis.
So, that is why it is the biggest problem we usually face in the project management.
Hello <span>Tacobell5401</span>
Answer: A client-server application that requires nothing more than a browser is called thin-client application
Hope this helps
-Chris