So to work this out we need to find the 4th root of each of those and pick the one that gives an integer.
A:
![\sqrt[4]{1.6*10^1^1} = 632.455...](https://tex.z-dn.net/?f=%20%5Csqrt%5B4%5D%7B1.6%2A10%5E1%5E1%7D%20%3D%20632.455...)
This is a decimal therefore <em>not</em> an integer.
B:
![\sqrt[4]{1.6*10^1^2} =1124.682...](https://tex.z-dn.net/?f=%20%5Csqrt%5B4%5D%7B1.6%2A10%5E1%5E2%7D%20%3D1124.682...)
Again a decimal, therefore <em>not </em>an integer.
C:
![\sqrt[4]{1.6*10^1^3} =2000](https://tex.z-dn.net/?f=%20%5Csqrt%5B4%5D%7B1.6%2A10%5E1%5E3%7D%20%3D2000)
This is a whole number, so it <em>is </em>an integer.
D:
![\sqrt[4]{1.6*10^1^4} =3556.558...](https://tex.z-dn.net/?f=%20%5Csqrt%5B4%5D%7B1.6%2A10%5E1%5E4%7D%20%3D3556.558...)
Decimal, therefore <em>not </em>an integer
E:
![\sqrt[4]{1.6*10^1^5} =6324.555...](https://tex.z-dn.net/?f=%20%5Csqrt%5B4%5D%7B1.6%2A10%5E1%5E5%7D%20%3D6324.555...)
Again a decimal, <em>not</em> an integer.
The only one that gives an integer when put to the 4th root is C, therefore:
could be A^4, as the 4th root of it is an integer.
Answer: A three-sided polygon is a triangle.
There are several different types of triangle (see diagram), including: Equilateral – all the sides are equal lengths, and all the internal angles are 60°. Isosceles – has two equal sides, with the third one a different length.
Step-by-step explanation:
Answer:
The points of the rotated shape are: (4, 1), (5, 3), (4, 4), (2, 1), (1, 3), (2, 4)
Step-by-step explanation:
From the part of the shape we can see and the symmetry, the missing points are:
(-2, -1)
(-1, -3)
(-2, -4)
Rotation 180° about the origin transforms the point (x, y) into (-x, -y). Applying this rule to our figure, we get:
(-4, -1) -> (4, 1)
(-5, -3) -> (5, 3)
(-4, -4) -> (4, 4)
(-2, -1) -> (2, 1)
(-1, -3) -> (1, 3)
(-2, -4) -> (2, 4)