Answer and Explanation:
The computation is shown below;
Given that,
Principal = P = $2000
As we know that
Future value (FV) = P × (1 + R)^n
here,
R = Rate of interest,
N = no of years
Now
A) N = 5, R = 5% = 0.05
FV = $2,000 × (1.05)^5
= $2,553
The Interest earned is
= $2,553 - $2,000
= $553
B) N = 10, R = 5% = 0.05
FV = $2,000 × (1.05)^10
= $3,258
The Interest earned is
= $3,258 - $2,000
= $1,258
C) N = 5, R = 10% = 0.10
FV = $2,000 × (1.10)^5
= $3,221
D) Option A
As in the part B the time period is 10 years as compared with the part A i.e. 5 years having the interest rate same
Also the cumulative interest would be greather than double as compared with part A
Answer:
yes they were
Explanation:
on the show they were 3 kids, 2 boys and 1 girl they were a cat, gecko, and an owl.
The amount of money Shawheen deposited in his savings account increased in value because of the interest rate his account earns.
The initial deposit might have a higher purchasing power because of inflation.
When money is deposited in a savings account, the amount of money earns interest.
The value of the interest rate can be determined using this formula: interest earned / (time x amount deposited)
Interest earned = $$5,306.04 - $5,000 = $306.04
Interest rate = $306.04 / (3 x $5000) = 2.04%
Inflation is the persistent rise in the general price levels. Inflation reduces the purchasing power of money.
To learn more about inflation, please check: brainly.com/question/18072639
Answer:
Letter a is correct. <u>Situational factors.</u>
Explanation:
Situational factors are defined as the set of temporary environmental factors that will influence consumer behavior in the purchasing process.
These may include:
- <u>the physical environment:</u> physical characteristics that influence purchase such as the organization and size of space.
- <u>the social environment:</u> influence of consumption by other people.
- <u>the task:</u> convenience of purchase for some reason.
- <u>the time:</u> time the person has to make a purchase.
- <u> antecedent psychological states:</u> spirit and psychological states that influence people to buy.