Answer:
Check the explanation
Explanation:
Here in this game of Tic-Tac-Toe, it is using the TPGE engine which is a Tiny Python Game Engine. Let's talk about its functions like:-
def image_type(img): In this function, it is simply taking image as a parameter and returning its object type like DISC if the image is in graphical form, TEXT if it is a string, and LINE if it is other than the mentioned object.
def convert_image(img): In this function, it is simply taking image as a parameter and returning an equivalent graphical object as understood by John Zelle's. Mainly comparing for three things in this function and those are: if image equals to DISC then it is calling convert_circle(function), if image equals to LINE then it is calling convert_line(function), and if image equals to TEXT then it is calling convert_text(function),
def convert_circle(x): This function takes a list( a group of values) and makes a circle at the center of the window and the circle's radius is coming from the list.
convert_text, convert_line, convert_circle are only creating text, line, and circle and then returning it.
def graphical_elements(images): This function is taking image as a parameter and then extracting shape and color from the image and then calling convert_image(shape) and convert_type(shape) and it gives us graphic and kind respectively. Now it is checking whether kind equals to DISC If yes then filling color on the window else, setting the outline of the window
def run(): Here it is finally running the game with required parameters, the whole game is continously running under the while loop.
That's all
Answer:
The method definition to this question can be given as:
Method definition:
double max(double x, double y) //define method with double parameter
{
if (x>=y) //check condition.
return x; //return value
else
return y; //return value
}
double max(int x, int y) //define method with integer parameter
{
if (x>=y) //check condition
return x; //return value
else
return y; //return value
}
double max(char x, char y) //define method with char parameter
{
if (x>=y) //check condition
return x; //return value
else
return y; //return value
}
Explanation:
The above method definition can be described as below:
- In the first method definition first, we define a method that is "max()". In this method we pass two variables as a parameter that is "x and y" and the datatype of this is double. Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
- In the second method definition, we define a method that is same as the first method name but in this method, we pass two integer variable that is "x and y". Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
- In the third method definition, we define a method that is same as the first and second method name but in this method, we pass two char variable that is "x and y". Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
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<span>public static int methodName(int a, int b){
a = a * 2;
b = b * 2;
}
</span><span>int result = doubling(5, 10<span>);
System.out.println(result);
//result would be 10, 20</span></span>