Answer:
Explanation:
There are various questions that you can ask in this scenario, such as
What grading policies are being implemented?
How many student grades are being calculated by the program?
What is the requirements for a student to pass?
All of these questions would allow you to get an idea of how extensive the code may be and its complexity. Once you know this you would look at the code revolving around actually looping through the data and doing the necessary calculations. You can then determine how to manipulate the code and make it much more efficient.
You would also need to know how the student data is being saved, which will help determine if it is the best data structure for saving this type of data or if it can be replaced in order to maintain the data secure while increasing the speed of the program. Mainly since this information needs to be continuously used from the data structure.
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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Answer:
1.0
Explanation:
Priority Tag is to be mentioned in Sitemaps
Various priority values range from 0.1 to 1.0. The highest priority page has the priority value = 1.0, and the lowest priority page has a value of 0.0, and the priority value varies with the priority of the page. And these values are assigned to the priority tag in the sitemap. The sitemap, in fact, is the XML file through which we can set the priority of a webpage.
Correct the href value of the appropriate anchor.