A)The x-intercepts are at x=-2 and x=-4; the y-intercept is at y=8. B) Vertex form is g(x) = -2(x-2)²+11, and the axis of symmetry is at x=2. C) It takes 1.75 seconds for the dolphin to complete one jump.
Explanation: A) To find the x-intercepts, we replace y (in this case, f(x)) with 0 and solve: 0 = (x+3)²-1
First, add 1 to both sides: 0+1 = (x+3)²-1+1 1 = (x+3)²
Take the square root of both sides: √1 = √(x+3)² +/- 1 = x+3
Subtract 3 from both sides: -3 +/- 1 = x
This means x=-3-1 and x=-3+1, or x=-4 and x=-2.
B) To write g(x) in vertex form, we must complete the square. First we will factor the GCF of the first two terms out: g(x) = -2(x²-4x)+3
To find the value that we add (and subtract, to maintain equality) to this function, we take half of the value of b (the one in parentheses) and square it: (-4/2)²=(-2)²=4
This is what we will add in parentheses. Since this will be multiplied by -2, this means to cancel it, we will add 8 as well (2*-4 = -8; -8+8=0): g(x)=-2(x²-4x+4)+3+8 g(x)=-2(x²-4x+4)+11
Factoring the trinomial in parentheses, we have g(x) = -2(x-2)²+11.
The axis of symmetry is given by x = -b/2a: x = -8/2(-2) = -8/-4 = 2
C) We will set this equal to 0 to solve it: 0 = -16t² + 28t
Now we will factor out the GCF, 4t: 0 = 4t(-4t+7)
Using the zero product property, we know that either 4t=0 or -4t+7=0: 4t=0
Divide both sides by 4: 4t/4 = 0/4 t = 0
This is when the dolphin first jumps.
-4t+7=0
Subtract 7 from both sides: -4t+7-7=0-7 -4t = -7
Divide both sides by -4: -4t/-4 = -7/-4 t = 7/4 = 1.75
It's asking for the coordinates of the treasure and I can't really see it right but it looks like the coordinate is about (-0.5, 1.5) it's not exact though cuz I can't really see it
Steve set the equation equal to 50 which is the entire length of JL. instead he should've set the equation equal to 25, since it's half of 50 and would represent the midpoint. he should've said 2x + 5 = 25