The experimental probability of the computer generating a 2 is 20%.
<h3>What is the experimental probability?</h3>
The experimental probability determines the odds an event would happen based on the results of an experiment.
Experimental probability = ( number of times a 2 was generated / total number of numbers generated) x 100
(16 / 80) x 100 = 20%
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Answer:
1
Step-by-step explanation:
Ok, so the third and fourth don't seem right. I am going to assume it's either 1 or 2. Sorry if you get it wrong because of me.
This looks like the additive inverse property, because when you add something to its negative counterpart (or its additive inverse), you get 0 as a sum.
Another example would be 2+ (-2) = 0. -2 is the additive inverse for 2.
Answer:
a=
b=
Step-by-step explanation:
Here
is like the
in the general formula.
So we can write
as:
We can also write
as:
Therefore:
a³=
b²=
Answer:
Lee's flight would take 3.5 hours.
Step-by-step explanation:
1400 ÷ 400 = 3.5