Answer:
According to scholars, the English language is typically divided into three historical periods.
Explanation:
Answer:
i think its manifest destiny
Explanation:
Answer:
Jeremy knows it near the end of the story when NetherMagnus tells him that he is already there in Nethergrave.
Explanation:
Nethergrave is Gloria Skurzynski’s short story. It is a tragic story of Jeremy (an 8th grade student) who is addicted to computer games and chatting. A side theme of the story is also about parents spending less time with their children.
Near the end of the story Jeremy asks NetherMagus (a masked character in the game) tat how he could get to Nethergrave to enjoy all the features of the game. On this NetherMagus replies Jeremy “You’re already there!” At this point Jeremy realizes that Nethergrave is not just a computer game, but a kind of grave as well. But it is too late as Jeremy has fully entered Nethergrave now.
Answer:
the sensory details used to describe the setting
Explanation:
Mood is generally created through several different things. Setting, which provides the physical location of the story, is used in order to create a background in which the story takes place. Different settings can affect the mood of a story differently and usually supports or conflicts with the other content of the story in some way.
Hope this helps :)