Here are some that may help: 1/8, 2/8, 3/8, 4/8, 5/8, 6/8, 7/8
Have a great night! Hope this helped!
Answer:
1. X-intercept is 5 Y-intercept is 4 (Red Line)
2. X-intercept is 1 Y-intercept is 2 (Blue Line)
3. X-intercept is -2 Y-intercept is 4 (Green Line)
Step-by-step explanation:
DESMOS graphing calculator. Here is the graph showing my work:
The misused form but it is really the mean the arithmetical form of mean
The area of the ceiling:
A = 14² = 196 ft²
We need plaster to cover 196 ft².
196 : 90 = 2.17778
Answer: We have to buy 3 pails of plaster.
Answer:
The probability that Alice wins the game=
Step-by-step explanation:
We are given that Alice and Bob are playing a game .
We have to find the probability that Alice wins the game .
If Alice win when she gets head and lose when she gets tail.Bob wins when she gets tail and she lose when she gets head.
Total results in a coin=Head, tail=2
Number of head in a coin=1
Number of tail in a coin= 1
Probability is defined as the possibility of an event that occurred

The probability that Alice wins the game=
The probability that Alice wins the game=
The probability that Alice wins the game=