Answer:
b. (1, 3, -2)
Step-by-step explanation:
A graphing calculator or scientific calculator can solve this system of equations for you, or you can use any of the usual methods: elimination, substitution, matrix methods, Cramer's rule.
It can also work well to try the offered choices in the given equations. Sometimes, it can work best to choose an equation other than the first one for this. The last equation here seems a good one for eliminating bad answers:
a: -1 -5(1) +2(-4) = -14 ≠ -18
b: 1 -5(3) +2(-2) = -18 . . . . potential choice
c: 3 -5(8) +2(1) = -35 ≠ -18
d: 2 -5(-3) +2(0) = 17 ≠ -18
This shows choice B as the only viable option. Further checking can be done to make sure that solution works in the other equations:
2(1) +(3) -3(-2) = 11 . . . . choice B works in equation 1
-(1) +2(3) +4(-2) = -3 . . . choice B works in equation 2
Answer:
1/6
Step-by-step explanation:
There are 6 possible outcomes when you roll a die
1,2,3,4,5,6
P(5) = number of outcomes with a 5/ total outcomes
=1/6
A unit area measurement equal to a square measuring one meter on each side
Answer: In the resulting equation: " a² - 12a + 32 = 0 " ;
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The "coefficient" of the "a" term is: " - 12" .
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The "constant" is: " 32 " .
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Explanation:
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Let: "a = x² + 4 " .
Given: (x² + 4)² + 32 = 12x² + 48 ;
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Factor: "12x² + 48" into " (x² + 4) " ;
"12x² + 48" = 12 (x² + 4) " ;
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Given: (x² + 4)² + 32 = 12x² + 48 ;
rewrite as; "a² + 32 = 12a " ;
Subtract "12a" from each side of the equation;
"a² + 32 - 12a = 12a - 12a ;
to get:
" a² - 12a + 32 = 0 " .
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The coefficient of the "a" term; that is:
The "coefficient" of " -12a" ; is: "- 12" .
The constant is: "32<span>" .
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there are only 3 tangent lines can be drawn that touch both circles
ok done. Thank to me :>