Answer:
160 degrees
Step-by-step explanation:
Step 1: A straight line is 180 degrees. So 180 - 100, is 80 degrees. as the opposite angle measurement of the 100 degree.
Step 2: An isosceles triangle has two equal angle measurements, so two of its angles are 80 degrees.
Step 3: All angles in a triangle equal 180 degrees. So add them up (we will call the missing angle, Z) 180 = 80+80+Z. which equals 180= 160+z
Step 4: Solve it. You subtract 160 from both side which comes out to 20 = Z.
Step 5: Now you have the opposite angle of X. Going back to step 1, A straight angle is 180 degrees. 180 - 20 = 160. X = 160 degrees
Answer:
Final answer is A. 
Step-by-step explanation:
From table we see that there are 7 places in the list.
Event A = The place is city.
Then
indicates the place is NOT city.
From table we see that there are 4 names "India, Peru, Canada, Mexico" which are not city.
Hence probability that the chosen place is not city is given by:

Hence final answer is A. 
Answer with Step-by-step explanation:
We are given that height of projectile after t seconds is given by

a.h(t)=144 ft






t-3=0
t=3
After 3 s, the height of the project will be 144 feet in the air.
b.h(t)=0




At t=0, the initial position of projectile
At t=6 s , the projectile will hit the ground.
Answer:
Step-by-step explanation:
As the perimeter lies along the edges of squares and we count 16 sides of squares as we work around the perimeter, this means that each square is
160 / 16 = 10 ft on a side.
so 10 ft in real life plots to 1 unit on the drawing
If the scale is changed to 20 :1 , then the drawing would be exactly the same shape, only each side would have half the original drawing units.
In stead of a 40 ft side being represented by 40 ft / 10 ft/unit = 4 units, That side would be 40 ft / 20 ft/unit = 2 units