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Angelina_Jolie [31]
4 years ago
12

What is the square root of 600?

Mathematics
2 answers:
BaLLatris [955]4 years ago
8 0
24. 49489743 or 24 and 1/2 approximate
Happy to Help!
AfilCa [17]4 years ago
3 0
The square root of 600 will be 24.49 to the nearest hundreds.

if it helps say thank you.
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Pllsssss help <br> Explanation plsss
aleksklad [387]

Answer:

x = 17

Step-by-step explanation:

8x - 9 + 53 = 180 (collect like terms)

8x + 44 = 180 (subtract 44 on both sides)

8x = 136 (divide by 8 on each side)

x = 17

HOpe this helps!!

5 0
3 years ago
A recent study found that the average life expectancy of a person living in Africa is 53 years with a standard deviation of 7.5
Anon25 [30]

Answer:

0.945200708

Step-by-step explanation:

In this question, we are asked to calculate the probability that a person selected at random would live less than 65.

To solve this problem, what we need to do is to first calculate the z-score.

Mathematically, z = (x-mean)/standard deviation

According to the question, the mean is 53 years and the standard deviation is 7.5

Substituting these values in the z-score equation:

Z-score = (65-53)/7.5 = 12/7.5 = 1.6

We proceed to use the z-score table to obtain the probability. Using the table, z score of 1.6 corresponds to a probability of

0.945200708

7 0
3 years ago
A farmer bought a tractor for Rs 400000 and sold it
allochka39001 [22]

Step-by-step explanation:

A farmer bought a tractor for Rs400000 and sold it after using some time at 10% depreciation rate for per year what is the cost.....

3 0
3 years ago
124\7 93 <br> Which one is bigger?
Alchen [17]

Answer:

93 is bigger cause if u divide 124 by 7 u get 17

4 0
4 years ago
6
Murrr4er [49]

Answer:

Isometry: An isometry is a transformation that maintains congruency.  This means that the transformation does not change the figure's size or shape.

Make sure your child is familiar with the Cartesian coordinate system including the horizontal x-axis, the vertical y-axis, and the (x,y) convention used for locating points.

If you have not already done so, you may wish to review this congruency lesson with your child.

Translations

This section will help your child to translate congruent figures on a Cartesian plane. It will also introduce translation vectors which show the distance and direction of the translation.

Translations

Figure J is the pre-image. Figure S is translated.

A figure is a translation if it is moved without rotation.

Translation Vector

A Translation Vector is a vector that gives the length and direction of a particular translation. Vectors in the Cartesian plane can be written (x,y) which means a translation of x units horizontally and y units vertically.

figure being translated

Vectors translations can be written as shown in either of these two ways:

format example for writing vectors

This vector can be said to be ray AB or vector D.

You translate a figure according to the numbers indicated by the vector.  So if one point on a figure has coordinates of (-3,3)  and the translation vector is (-1,3), the new coordinate is (-4,6). You add or subtract according to the signs in the numbers in the vector.

Work through the two examples below with your child to see how to apply translation vectors.

square translated on cartesian grid

The red square's coordinates are:

(-4,3); (-4,8); (-9,3); (-9,8).

What are the coordinate pairs under a translation vector of (1,-1) as shown by the blue square?

The new coordinates are:

(-3,2); (-3,7); (-8,2); (-8,7).

You can see that the translation did not move the figure far because the vector translation is small.

square translated on cartesian grid

We will try a different vector translation of (3,-9) on the same red square

The new coordinates are:

(-1,-6); (-1,-1); (-6,-6); (-6,-1).

Get you child to try the next example. Do not look at the answer until he or she has tried to work it through the task.

single triangle on cartesian grid

Task: Translate ΔABC with a vector translation of (6,-2)

Steps:

Find the coordinates of Δ ABC.

Add 6 to the X coordinates and subtract 2 (or add -2) from the Y coordinates.

Plot the new coordinates on the grid.

Answer and Explanation

Coordinates of ΔABC are:

(-5,1); (-2.5,7); (0,1)

Add 6 and subtract 2

A1 = (-5 + 6, 1 - 2) = (1,-1)

B1 = (-2.5 + 6, 7 - 2) = (3.5,5)

C1 = (0 + 6, 1 - 2) = (6,-1)

Plot ΔA1B1C1

Rotations

This section will show your child how to rotate a figure about the origin on a Cartesian plane. Work through the two examples below:

Note: Make sure your child knows that the origin is the intersection of the X and Y axes; (0,0) on the Cartesian plane.

Rotation Transformation: Example 1

Look at the four triangles on the Cartesian plane below. Each one is rotated about the origin as shown in the table.

Triangle B Triangle C Triangle D

90° rotation of Triangle A about the origin 90° rotation of Triangle B about the origin 90° rotation of Triangle C about the origin

 180° rotation of Triangle A about the origin 180° rotation of Triangle B about the origin

   270° rotation of Triangle A about the origin

The coordinates are:

Triangle A (-2,2) (-10,2) (-6,8)

Triangle B (2,2) (2,10) (8,6)

Triangle C (2,-2) (10,-2) (6,-8)

Triangle D (-2,-2) (-2,-10) (-8,-6)

Note the pattern in the coordinates for corresponding vertices on the triangles.

Rotation Transformation: Example 2

The coordinates of Pentagon ABCDE are:

(0,4); (7,4); (9,2); (7,0); (0,0)

Pentagon ABCDE is rotated 180° about

the origin making the coordinates of

Pentagon A1B1C1D1E1:

(0,-4); (-7,-4); (-9,-2); (-7,0); (0,0)

Note how the coordinates of

corresponding vertices are opposite

integers (just the +/- sign is different).

This is always the case with 180°

rotations about the origin.

Reflections

This section will help your child to reflect a figure over an axis on a Cartesian plane

Work through the two reflection examples below.

Reflection Transformation: Example 1

The coordinates of LMNO are:

(-7,5); (0,5); (-2,1); (-5,1)

LMNO is reflected over the X-axis

making the coordinates of

L1M1N1O1:

(-7,-5); (0,-5); (-2,-1); (-5,-1)

Note how the x-coordinates remain the

same but the y-coordinates change to

their opposite integer (i.e. the sign changes).

This is always the case with reflections over the X-axis.

Step-by-step explanation:

6 0
3 years ago
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