There are web sites and videos that stand ready to show you how to bisect an angle.
The basic idea is that you draw an arc through both rays so that the points of intersection are the same distance from the vertex. Then, you construct a perpendicular bisector of the segment between those intersection points. That will bisect the angle.
For (3), you bisect each of the angles made by the original bisector. (1/2 of 1/2 = 1/4)
The sequence is infinite because the exponents 2 ,3 ,4 ,... go on infinitely.
That next number in the equence is obtained by multiplying each term by ab.
the sixth term is 2a^(6)b^(5)
Consider this option:
1. given: n(A;B;C)=n(-5;-4;-1) and A(-1;-5;-2)=A(x₀;y₀;z₀).
Common view of equation for a plane is Ax+By+Cz+D=0, where A,B,C,D - numbers.
2. from another side using coordinates of A and normal vector it is possible to make up the equation: A(x-x₀)+B(y-y₀)+C(z-z₀)=0 ⇒ -5(x+1)-4(y+5)-(z+2)=0; ⇒ -5x-4y-z-27=0 or 5x+4y+z+27=0.
The formula of that is 24
Answer:
I think is B or D
Step-by-step explanation:
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