<u>Answer</u>: B. Identify the source of the active connection
<em>Any problem can be fixed only finding of the source of it. We can fix a problem in ‘n’ number of ways but it might again come back if source of it is not identified.</em>
<u>Explanation:</u>
Identify the source of the active connection is the NEXT step the team should take. It is very similar to our human body.
If the infection is coming in the body again and again and gets fixed in the treatment, the reason for come - back will be identified so that it does not <em>lead to unnecessary treatment. </em>
In a similar way, if source are identified then the problem of come-back can be avoided. <em>So option B would be the right choice.</em>
Answer:
code = 010100000001101000101
Explanation:
Steps:
The inequality yields
, where M = 16. Therefore,
The second step will be to arrange the data bits and check the bits. This will be as follows:
Bit position number Check bits Data Bits
21 10101
20 10100
The bits are checked up to bit position 1
Thus, the code is 010100000001101000101
> News sites give information about news or what is trending around the area or world (CNN, Fox, MSNBC, etc)
> Search engines is what allows you to look up websites (Google, Bing, Yahoo, etc)
> Social media AKA Social Networking sites is interaction social sites where you connect with various people from around the world. (Facebook, Twitter, Google+, etc)
>Apps is short for applications which is an application that has a specific function (Games, Music, Social networking)
So based on this, you answer is C. Social Media
A. They can only be separate chemically
Answer:Floating-point arithmetic is considered an esoteric subject by many people. This is rather surprising because floating-point is ubiquitous in computer systems. Almost every language has a floating-point datatype; computers from PCs to supercomputers have floating-point accelerators; most compilers will be called upon to compile floating-point algorithms from time to time; and virtually every operating system must respond to floating-point exceptions such as overflow. This paper presents a tutorial on those aspects of floating-point that have a direct impact on designers of computer systems. It begins with background on floating-point representation and rounding error, continues with a discussion of the IEEE floating-point standard, and concludes with numerous examples of how computer builders can better support floating-point.
Explanation: