Answer: Counter, 0, 0.
Step-by-step explanation:
Think about a clock. The hand of a clock goes clockwise. When you tighten something (righty tighty) you spin it clockwise. You can rotate an object, lets say a square, clockwise. You can also rotate it counterclockwise, in the other direction. Therefore, you can rotate an object clockwise and <u>counter</u>clockwise.
You can rotate a figure around any point, such as the center of the figure, the origin, or anywhere else. One common place to rotate a figure around, such as a square, is the origin. This is the center of the coordinate plane. This point is not up, down, left, or right at all from the center. This coordinate is (0, 0). Therefore, the next two blank spaces should both be filled with 0.
The blank spaces should look like this:
One direction is clockwise and the other is <u>counter</u>clockwise.
...
This can be any coordinate point such as the origin which is at (<u> </u><u>0</u><u> </u>, <u>0</u><u> </u>)
Answer:
80
Step-by-step explanation:
Angles on a straight line sum to 180
65+35=100
180-100=80
angle r=80
6 is 25% of 24. 6 times 4 = 24
The answer is 2, just follow the order of operations
Answer:

Step-by-step explanation:
slope-intercept form:

Start with the given equation, and to find the slope, convert it to slope-intercept form by solving for y.

In this case, all you need to do is subtract 3x from both sides.

Here, the slope is -3. The slope of a parallel line will also be -3.
Now, we have 3 known variables. We have the slope and the x and y of a known point. Use those 3 knowns to solve for the 1 unknown, the y-intercept.

Finally, with the slope and the y-intercept, you can write the equation of the line:
