Answer:
Honeytoken
Explanation:
Honeytokens (aka honey traps or honeypots) may be described as bogus or dummy IT resources which are created or placed in a system or network for the sole purpose of attracting the attention of cyber-criminals and being attacked. These might be servers, applications, complete systems or datasets which are placed online (via the public internet, or a public-facing gateway to a private network), in order to attract cyber-attackers.
Honeytokens may be specifically defined as pieces of data which on the surface look attractive to potential attackers, but actually have no real value – at least, not to the attacker. For the owners of the tokens (i.e. the people who set the trap), they can be of great value, as they contain digital information which is monitored as an indicator of tampering or digital theft.
Answer:
F(x) = x*.25
Explanation:
the amount of miles (x) divided by 4 (four quarters in a mile) or just multiply by .25
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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Answer:
Testing
Explanation:
From the question, we understand that Carlos just finished the coding of the app.
In software development life cycle, the coding phase is where Carlos is expected to make use of his choice of programming language to design the app;
This stage is an integral part of the implementation process and according to the question, the coding has been completed;
The next phase or stage after the implementation phase is testing.
Hence, Carlos is getting ready to test the app.