Isometry means lengths are preserved, and hence shapes must remain congruent.
Any dilation, stretching, etc are therefore excluded.
The transformations on the list that are examples of isometry are therefore:
rotation
translation
reflection
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the value of x is 4, make m||n
Step-by-step explanation:
sorry if this is wrong
Answer:
3.
Step-by-step explanation:
15 - 12 = 3.
The ends of the box are the lower and upper quartiles.
The difference upper - lower = the interquartile range.
Answer:
Displacement
Step-by-step explanation:
hope this helps !
Answer:
Another way to name <UST is
<TSU