Answer:
When c and a are positive or both are negative
Step-by-step explanation:
negative times negative equals positive so if a was negative and c was negative -a*-c= ac
Of course positive times positive equals negative so if a and c were positive we could do
a*c= ac
Hope I could help !
Using it's concept, it is found that there is a 0.004 = 0.4% probability of a game console buyer buying a defective Suny Playcom.
<h3>What is a probability?</h3>
A probability is given by the <u>number of desired outcomes divided by the number of total outcomes</u>.
In this problem, 40% of the consoles bought are of the Suny Playcom series, and of those, 1% are defective, hence the probability is given by:
p = 0.4 x 0.01 = 0.004
0.004 = 0.4% probability of a game console buyer buying a defective Suny Playcom.
More can be learned about probabilities at brainly.com/question/24808124
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Answer: She will pay more than half the price.
Step-by-step explanation:
Lets say something cost 50$ and it is 40 percent off well
50 times 0.40 since you have to add 2 decimals to the left to get the percent into a decimal and then, 50 *.40 its 20 so 50-20= 30 and half of 50 is 25 so you would pay more than half the price.
Hope i could help!
Problem 1
We replace every copy of x with 4c and simplify like so:
f(x) = 8 - 5x
f(4c) = 8 - 5*4c
f(4c) = 8 - 20c is the answer
This is equivalent to -20c+8.
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Problem 2
Same idea as before, but this time we'll plug in x = 2-k
Each x gets replaced with (2-k)
f(x) = 8 - 5x
f(2-k) = 8 - 5(2-k)
f(2-k) = 8 - 10 + 5k
f(2-k) = -2 + 5k
This is the same as saying 5k - 2.
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Problem 3
The steps are similar to earlier.
f(x) = 8 - 5x
f(4p+3) = 8 - 5(4p+3)
f(4p+3) = 8 - 20p - 15
f(4p+3) = -7-20p
This is the same as writing -20p - 7.