8/12 is still owed, and when you simplify the fraction it becomes 2/3
We have been given the expression

We have the exponent rule

Using this rule, we have

Now, using the fact that
, we get
![x^{\frac{9}{7}}= \sqrt[7]{x^9}\\ \\ x^{\frac{9}{7}}=\sqrt[7]{x^7\times x^2}\\ \\ x^{\frac{9}{7}}=x\sqrt[7]{x^2}](https://tex.z-dn.net/?f=x%5E%7B%5Cfrac%7B9%7D%7B7%7D%7D%3D%20%5Csqrt%5B7%5D%7Bx%5E9%7D%5C%5C%0A%5C%5C%0Ax%5E%7B%5Cfrac%7B9%7D%7B7%7D%7D%3D%5Csqrt%5B7%5D%7Bx%5E7%5Ctimes%20x%5E2%7D%5C%5C%0A%5C%5C%0Ax%5E%7B%5Cfrac%7B9%7D%7B7%7D%7D%3Dx%5Csqrt%5B7%5D%7Bx%5E2%7D)
D is the correct option.
Did somebody say you're supposed to draw the graph of the equation ?
Is that the assignment ?
OK. Just like every other equation you need to graph, get it in the
standard form, where 'y' is all alone on one side, and everything else
is on the other side. When you do that, you'll be able to spot the slope
and y-intercept of the line, or get some points, or whatever you want.
4y + 12 = 0
Subtract 12 from each side: 4y = -12
Divide each side by 4: y = -3
There's the equation you can handle.
The y-intercept is -3, and the slope is zero.
Would you like some points ? OK. Pick a couple of values for 'x',
and calculate the value of 'y' for each one:
The first value I picked for 'x': x = 72
The equation is y=-3, so when x=72, y=-3. The point is (72, -3)
The second value I picked for 'x' is: x = 1
The equation is y=-3, so when x=1, y=-3. The second point is (1, -3).
The third value I picked for 'x' is 4 billion.
The equation is y=-3, so when x=4 billion, y=-3. The third point is (1, -3).
Do you see what's going on here ? Your original equation didn't even
have 'x' in it, so we could tell right away that when the graph is drawn,
the value of 'y' at every point can't depend on 'x'.
When we simplified the equation and got it in standard form, we found that
the slope of the graph is zero. That means the graph doesn't rise or fall ...
it's just a horizontal line. Sure enough, the height of points on the line
doesn't depend on 'x'. The value of 'y' at every point on the line is -3 .
Answer:
Adjacent leg (In relation to the angle that is measure 22 degrees)= 70*Cosine 22 or 64.9; Opposite leg (In relation to the angle that is measure 22 degrees)=70* Sin 22 or 26.22
Step-by-step explanation:
The other angle measure is 90-22 or 68.
To find the length of the adjacent leg (a) use cosine. Remember cosine is Adjacent leg over hypotenuse.
Cosine 22= a/70- Multiply by 70
70* Cosine 22=a or about 64.9
To find the length of the opposite leg (o) use sine. Remember sine is Opposite leg over hypotenuse
Sine 22= o/70
70*Sine 22=o
o= about 26.22
The larger the number of simulations the more likely are the results to be closest to those predicted by the probability theory.
When large number of simulations are run, some results might be higher than the results of probability theory, some results might be lower than the results of the probability theory and some might be exactly the same. So the average of all these results will be close to the results of Probability Theory. Thus, more the number of simulations, greater is the chance that the results are closer to those of simulation theory.
Thus, option A will be the correct answer.