Answer:
By definition, <u>multiprocessing</u> refers to the processing of multiple processes at the same time by multiple CPUs.
By definition, <u>multiprogramming</u> keeps programs in main memory at the same time and execute them concurrently utilizing a single CPU doing a context switch.
The first difference is that multiprocessing uses multiple CPUs and multiprogramming to utilize context switch to do concurrency in one CPU. Another difference is that multiprocessing is more expensive but more efficient than multiprogramming due that it allows parallel processing.
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Answer:
void showSquare(int param){
}
Explanation:
In C++ programing language, this is how a function prototype is defined.
The function's return type (In this case Void)
The function's name (showSquare in this case)
The function's argument list (A single integer parameter in this case)
In the open and closing braces following we can define the function's before for example we may want the function to display the square of the integer parameter; then a complete program to accomplish this in C++ will go like this:
<em>#include <iostream></em>
<em>using namespace std;</em>
<em>void showSquare(int param);</em>
<em>int main()</em>
<em>{</em>
<em> showSquare(5);</em>
<em> return 0;</em>
<em>}</em>
<em>void showSquare(int param){</em>
<em>int square = param*param;</em>
<em>cout<<"The Square of the number is:"<<endl;</em>
<em>cout<<square;</em>
<em>}</em>
Bending, twisting, or the overall age of the cable, or other stuff like that.