Answer:
True
Explanation:
When an object is falling under the influence of gravity, the distance of fall as a function of time is given by:
D(t)=ut + 1/2 * a * t^2
Where
u = initial velocity of the object ( = 0 in this case as the object is falling only under gravity),
a = acceleration of the falling object = g = 9.8 m/s^2 which represents the acceleration due to gravity.
Simplifying,
D(t) = 1/2 * g * t^2
Answer: So then every thing is not cluster together and you have everything where you can get to it faster and it just makes everything 100 times better then it not being organized :) hope this helped and if it didn't I'm so sorry
Explanation:
It opens a different article depending on what program you on, to accommodate that program.
#include <iostream>
using namespace std;
int main() {
const int SCORES_SIZE = 4;
int oldScores[SCORES_SIZE];
int newScores[SCORES_SIZE];
int i = 0;
oldScores[0] = 10;
oldScores[1] = 20;
oldScores[2] = 30;
oldScores[3] = 40;
/* Your solution goes here */
for (i = 0; i < SCORES_SIZE; ++i) {
cout << newScores[i] <<" ";
}
cout << endl;
return 0;
}