One possible reason could be low network bandwidth, where the maximum data throughout allowed by the network is insufficient to accommodate the large amount of data being streamed.
Let me know if you have any questions.
Task one; Immersion and Interaction are most important for virtual reality to provide a smooth and enjoyable experience for the user
For task two the multiple choice on slide 5 has the answers to the quiz
Answer:
#include <iostream>
#include <cstdlib>
using namespace std;
int m, n;
void transpose(int matrix[]){
int transp[m][n];
for (int i = 0; i < n; i++){
for (int j = 0; j < m; j++){
transp[j][i] = matrix[i][j];
cout<< transp[j][i]<< " ";
}
cout<< "\n";
}
}
int main(){
cout<< "Enter the value for n: ";
cin>> n;
cout>> "Enter the value for m: ";
cin>> m;
int mymatrix[n][m];
for (int i = 0; i < n; i++){
for (int j = 0; j < m; j++){
mymatrix[i][j] = (rand() % 50);
}
}
transpose(mymatrix);
}
Explanation:
The C source code defined a void transpose function that accepts a matrix or a two-dimensional array and prints the transpose on the screen. The program gets user input for the row (n) and column (m) length of the arrays. The C standard library function rand() is used to assign random numbers to the array items.
The correct answer for this question would be letter choice C) GUI or the third option.