Answer: Macintosh start January 24, 1984
Windows start November 20, 1985
Linux start October 5, 1991
Tbh i depends on what kind of person you are. If you really like video games then go ahead but i guess what you are asking is how and that really doesnt answr your question but
1) YOU HAVE TO BE FULLY COMMITTED/ MOTIVATED TO THE GAME
that is the number 1 step.Also try to do a little research on the game and the systems, watch videos on how to take the system apart and back together.
I HAVE FAITH IN YOU!!! YOU CAN DO IT!!! TAKE CHARGE
Answer:
Computer scientists began building rudimentary games and simulations on mainframe computers in the 1950s and 1960s, with MIT's Spacewar! in 1962 being one of the first such games to be played with a video display. The first consumer-ready video game hardware arrived in the early 1970s, with the Magnavox Odyssey, the first home video game system, and the first arcade video games from Atari, Computer Space and Pong, the latter of which was later transformed into a home console version. Pong's success in arcades and at home prompted numerous firms to create clones of the game, resulting in a market contraction in 1978 owing to oversaturation and a lack of innovation.
Answer:
D. HIPAA (Health Insurance Portability and Accountability Act)
Explanation:
HIPAA which stands for Health Insurance Portability and Accountability Act, is an act designed by the US government in 1996 to guard patients' confidential health information and also implement policies and procedures to safeguard it. The act contains the required information and instruction for handling patients' medical health information. The law however gives patients (or their representatives) the right to access these information which as a matter of fact must be made available within 30 days from the day of request.
PS: Not sure why the option D in the question contains ' FTF '. I have taken it to be a typo because without it, the option is in itself complete.
Answer:
Person-to-Group
Explanation:
Person-to-Group communication involves one speaker and audience.