The rule to rotate the figure is (-y,x) making point A (4,0).
Answer:
Matrix transformation = ![\left[\begin{array}{ccc}-1&0\\0&1\end{array}\right]](https://tex.z-dn.net/?f=%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D-1%260%5C%5C0%261%5Cend%7Barray%7D%5Cright%5D)
Vertices of the new image: P'= (5,-2), Q'= (6,-3), R'= (2,-3)
Step-by-step explanation:
Transformation by reflection will produce a new congruent object in different coordinate. Reflection to y-axis made by multiplying the x coordinate with -1 and keep the y coordinate unchanged. The matrix transformation for reflection across y-axis should be:
.
To find the coordinate of the vertices after transformation, you have to multiply the vertices with the matrix. The calculation of the each vertice will be:
P'=
= (5,-2)
Q'=
= (6,-3)
R'=
= (2,-3)
2 11/16 I believe is the answer
Answer:
Horizontal
Step-by-step explanation:
The x-axis is horizontal while the y-axis is vertical.
Answer:
He will have to save up for 7 weeks for the new video Game
Step-by-step explanation: Simple Math