Original vertices:
1 (-3, 2)
2 (-5,-4)
3 ( 4, 6)
4 ( 7, 0)
dilated by a scale factor of 0.50
1) -3*0.50 = -1.5 ; 2 * 0.50 = 1 ⇒ (-1.5,1)
2) -5*0.50 = -2.5 ; -4*0.50 = -2 ⇒(-2.5,-2)
3) 4*0.50 = 2; 6*0.50 = 3 ⇒ (2,3)
4) 7*0.50 = 3.5; 0*0.50 = 0 ⇒ (3.5,0)
B.)
-1.5 -2.5 2 3.5
<span> 1 -2 3 0 </span>
Answer:
A parabola
Step-by-step explanation:
It's a quadratic equation so the graph will be a parabola.
The solutions are -2 and -7
Answer:
The number of games must a store sell in order to be eligible for a reward is 135.
Step-by-step explanation:
Let the random variable <em>X</em> represent the number of video games sold in a month by the sores.
The random variable <em>X</em> has a mean of, <em>μ</em> = 132 and a standard deviation of, <em>σ</em> = 9.
It is provided that the company is looking to reward stores that are selling in the top 7%.
That is,
.
The <em>z</em>-score related to this probability is, <em>z</em> = 1.48.
Compute the number of games must a store sell in order to be eligible for a reward as follows:



Thus, the number of games must a store sell in order to be eligible for a reward is 135.
X = y + 5
-y + x - x = y - y + x + 5
-y = x + 5
y = x - 5
Answer:
blank 1: 3x
blank 2: 3y
blank 3: dilation?
Step-by-step explanation:
Honestly for these I don't think I have enough information. There could be multiple answers