Number of faces + (Number of vertices - Number of edges) = 2
So plugging in the numbers it would then be
18+(12-30)=2
18-18=2
0=2
Kelvin would be wrong and I disagree with him. (Because ...*plugin work cited above*)
Answer:
Ummm...
Step-by-step explanation:
Answer:
ok
Step-by-step explanation:
Answer:
Step-by-step explanation:
1. 30 degrees (vertical angles)
2. 60 degrees (complementary angles)
3. 150 degrees (supplementary angles and vertical angles)
4. 90 degrees (complementary angles)